Update Log
Official patch notes from the ScaryPlay DiscordWonderland has no public changelog outside the official ScaryPlay Discord (#update-logs channel, posted by the developers). This log records those official patch notes plus verified milestones (Roblox API timestamps). Claims without evidence are excluded.
Release timeline
Purge event (upcoming)
The Purge — the first limited-time event of House 2 — starts this weekend (announced Aug 19-20 via Discord sneak peeks).
Balance round announced
Developers announce a weekend buff/nerf round and ask for unit balance feedback on the official Discord.
Weekend fixes + Garden Missions
Crate reward loss on disconnect fixed; gauntlet end-game button; mushroom max placement per map; TombStone stat display fix; Elevator map polish; Garden Missions added to daily/weekly (wave-reached challenges and urn openings).
Easter Egg solved
The Gardener easter egg is solved by the community (gardener's hat + shovel from the lobby gardener, dig in endless for the gardener urn).
The Gardens update (first major update)
The Gardens mode: survive waves and earn Garden crates every 5 waves. New element THE GAUNTLET: every 3 waves you make a path decision. Gauntlet runs at flat 1.5x speed; leaderboards coming soon.
Selling safeguards + pity protection
Selling items/towers capped at 2000 units at once with a warning. Pity protection added to summons. New player tutorial fixes.
Launch Party event — Death Joke goes limited
Launch party event runs. The Death Joke unit is a limited reward and is now officially gone, never to return. Known bug: selling Shiny dupes gives no coins (fix incoming).
Balance patch (units)
Oni +30% damage +5% range; Witch Hunter +25% damage +5% range; Iron Marshall +35% damage +5% range; Jester +40% DPS (bombs stack burn and poison); Lucifer & Pharoah now 2 beams at 2.5x damage each; Demon Princess 3 beams at 1.33x each; Gravecarver -2 range. Count is a Projectile unit (display bug fixed). Curses now work on zone damage units (Hellfire, Violet, Scarecrow). Boss spawn fix.
Performance update
Beam towers overhauled to reduce lag; lobby camera fix; console control improvements; mobile unit-lag fixes.
Console support + Tomb multi-summon
Console support goes live. The tomb now supports menu-style summoning of 50 units at a time.
Launch Party announced + item index
Launch party event planned for Friday (Aug 7). New player onboarding and an item index added — you can see how many of each item and unit exist in the game.
Open to all ages
The 16+ restriction is lifted — the game is open to all ages.
House 2 goes live
HOUSE 2 IS LIVE. Players who owned the 2x Speed gamepass in House 1 receive 3x Gamespeed for free. Launch role available in Discord. Unit storage cap removed (collect unlimited units). Selling menu stacks identical units; Shiny/cursed/geared units always stack separately. Geisha's Grudge (Floor 4) maps optimized on Normal and Horror.
Serialization Update (pre-launch)
Official Discord: all Secret and Forbidden units will be serialized — each carries a unique serial number for rare-number hunters. Every serial starts fresh at launch.
Launch Update
DeadB Studios group opens ahead of release. Game temporarily limited to 16+ accounts (Roblox restriction on new experiences), removed within 48 hours.
Game created on Roblox
The House TD 2 - Launch page is created on Roblox (universe 10463578886, creator group DeadB Studios). Early beta.